![]() If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. He regards the Knight as beneath him and accuses them of constantly getting in his way.įound along the path leading to Greenpath. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. Unfortunately, because it is made of shellwood, it cannot deal damage. He named his nail "Life Ender" because names supposedly have power. This is ultimately revealed to be a promise of glory for himself. Very sad! Give me Geo, and I'll fix it.Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. It's broken now, and its power is sleeping. When broken, Leg Eater can repair it for 200, or for 160 while wearing the Defender's Crest. If you're afraid of dying, you need this charm! I made it for you! If you hold it you'll feel a lot healthier. Wearing the Defender's Crest Charm causes Leg Eater to lower the cost to 280. Purchased from Leg Eater in Fungal Wastes for 350. Lastly, it should be noted that its drawback is negated in Steel Soul runs since the run is over upon death anyway, making Fragile Heart a much more useful Charm in a Steel Soul run. Dreamgate can be used to reach Leg Eater more easily. Late-game, the Geo may not be much of an issue, but the trip may be. The obvious downside is that once broken, Leg Eater only repairs it for a price. It is strictly superior in effect to the Lifeblood Heart Charm (except when using Grubberfly's Elegy) – for the same Notch cost, it provides two regular Masks which can be healed by Focusing. ![]() One way to make use of the Charm is to only use it in situations where dying is unlikely, such as exploration, or in tandem with survivability-increasing Charms, while avoiding its use in boss battles, except for Dream Boss battles and Godhome battles (as the Charm does not break when dying to these bosses). This Charm is quite potent, despite the fact that it breaks upon death. Beating him grants the Rivalry achievement. He is quite inept in combat and regularly messes up his jumps. He simply has to be attacked until the fight is over. As a boss, he deals no damage due to his nail being made of shellwood. He then becomes the final boss of the first trial. If saved, he once again complains about the Knight meddling in his supposed heroics.If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. He has forgotten the Knight and introduces himself again.įound stuck in spider webs, presumably having been captured by the beasts of Deepnest. Zote can be found in a corridor leading back to the storerooms of the City of Tears. If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion. Hitting his shell here grants the Neglect achievement. Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise.
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